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NAME

PURPOSE

FORMAT

PEEK Specifies the byte
stored at a specific
address.
PEEK(l) where: l is the memory location
POKE Writes a byte of data
into a specified memory
location.
POKE l,i where: l is the memory location
i is the byte of data (0 to 255, integer)
POS Returns the current
cursor position on the
screen.
POS(i) where: i is a dummy argument, normally 0
POWER     Controls the time be-
fore automatic power
off.
POWER i
POWER CONT
POWER OFF/RESUME where: i is an integer, 0 to 255
PRESET Specifies the position
of a screen element to
be displayed in black
or white.
PRESET(x,y c) where: x,y are the screen co-ordinates
c is the colour element (default c=1, white)

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